Selina is a character I was working on as a portfolio piece for Globant. I was in charge of all aspects of the process (except for the whip), from the initial concept art, Zbrush sculpt, retopo, shaders, etc. to the final render in Marmoset Toolbag. The whip was modeled and shaded by Luis Salem (, and the whip concept was done by Ale Moreno ( Rodrigo Villanueva ( did a quick rig for me to allow for a basic pose to be edited later inside of Zbrush.

Hope you like it, and thanks for viewing!